jayramfootball wrote:Power n Glory wrote:jayramfootball wrote:Power n Glory wrote:jayramfootball wrote:Power n Glory wrote:jayramfootball wrote:Power n Glory wrote:Majority of the shots are 0.1 for xG. Those are poor chances with a low probability of scoring. We controlled the game, dominated and had the volume of shots, but only 6 shots on target, a lot of blocked shots and the best chance we missed fell to Pepe. We still have a long way to go when it comes to our creativity.
That is what the data says. yes, except you missed our poor finishing.
Lots of chances created, not enough good ones (we rank 10th in the league for that), and poor finishing meaning we scored 1 instead of the 4-5 expected goals we should have from the chances created so far this season. Even those 0.1 chances are converted at, well, 10% on average and we're not converting any of them. Never mind the fewer better chances we are missing.
I reckon we will rise in team xG over the coming weeks because right now we're 10th best in the league having played Chelsea and Man City .. we'll be up to 6th or so in a few games in my prediction - but we'll see.
https://understat.com/league/EPL
Look through the weekend fixtures and highlight the goals scored from a 0.1 xG score or less? It's rare but look it up. Those are wonder goals of individual brilliance that make the goal. Not the pass.
If such a low xG score is a good chance, that would also mean Norwich had some good chances to win but were let down by poor finishing. That's far from the truth. Every shot isn't a good shot. But again, open to anyone, look up the 0.1 xG chances that were scored, watch Match of the Day, or just go to Arsenal Player and rewatch the game to see the chances we created.
No one said a 0.1. xG was a good chance - it is a chance that has about a 10% chance of being scored.
Stop trying to muddy the waters.
The data is the data - we had 30 shots that should have yielded 2-3 goals against Norwich.
Not trying to muddy the waters, just helping people understand xG. The data is the data I haven't seen where you get this idea that 30 shots should have yielded 2-3 goals. It doesn't work like that if you're creating low xG chances.
The one clear cut chance we should have scored but didn't was the 56 minute one from Pepe. If you watch that back, that was a 0.56 chance and nothing to do with bad finishing, just excellent defending from William to block it.
But again, anyone in fact, look up a 0.1 xG or less goal in match of the day or rewatch our game to get an idea of how xG works. That 3rd Lukaku goal is a 0.1 xG chance. The Fernandes goal for Utd is 0.03. Ronald's goals were a 0. 89 and 0.30. Newcastle's goal was a 0.26. Rewatch the goals for context.
Our team cG for the game was around 2.7.
If you have 10 shots all of 0.1 xG you expect to score 1 goal.. i.e 9 will not go in, but 1 on average willl. That is the whole point of xG rating per attempted shot. The better the chance the more likely it is on average to be scored.
That is the overall cumulative effect of all the percentage chances of scoring from every shot we had in the Norwich game on a running total of xG for the game for the team. We scored 1 , so we were well below expectations based on the chances we had.
To give more, the chance ESR had when he got a shot away from just around the edge of the box was an xG of 0.11.. i.e. an 11% chance of going in based on the norm. It's a chance but more often that not it will be missed but if he had 9 of those chances, 1 would be likely to go in on average.
Again, I challenge you to find a game where 0.1 xG chance has been scored or look again the low 0.1 chances missed and show me where it's an example of bad finishing.
Fella - any long shot from about 25 yards is going to be a goal scored from a shot that had a 0.1xG - or below (expected 10% of those types of shots going in).
Any single shot is not a bad finish, but if you keep on shooting from distance and score NONE after 15, 20,30,40 attempts, then you are a shit finisher compared to your peers.
We , this season have had 59 shots with an expected xG of 4.46 goals.. i.e. our average per shot xG is 0.076 . Instead of scoring 4-5 goals, we've scored 1.. so our shooting is pants. The table at the top of this thread shows every team and their expected goals vs their actual goals. Some are performing better than the expectation, others like us, are not.
Yes, long shots are low probability chances and it's not a wise way to set up if you don't have players with a record of cracking them in from a distance on a regular.
If you're going off simple probability and thinking you should score one from 15 or 20 attempts, then you might as well put me on the pitch to have a go. It's not a wise strategy and we're not always going to have games where we get 30 attempts on goal.
If you think this is the right way to go about things, you'll see where we end up.