FIFA 18

Re: FIFA 18

Postby Va-Va-Voom » Wed Sep 20, 2017 10:32 pm

Gunpowder wrote:EA are lazy but it's football. What are you expecting?


Non-robotic gameplay.
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Re: FIFA 18

Postby Fenice » Thu Sep 21, 2017 12:12 am

Va-Va-Voom wrote:
Gunpowder wrote:EA are lazy but it's football. What are you expecting?


Non-robotic gameplay.


Not being magically outmuscled in the final third every single time. Better dribbling to make up for it. And even sided foul calls.
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Re: FIFA 18

Postby Massa » Thu Sep 21, 2017 4:35 pm

Better servers
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Re: FIFA 18

Postby Fenice » Tue Oct 10, 2017 5:08 pm

Definitely not the same game. Sides much harder to break down. CPU outright runs my players over without a word. Physics very different.
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Re: FIFA 18

Postby StLGooner » Thu Nov 09, 2017 1:47 pm

If you play EA's sports games often, you know the drill: every summer there's a fresh round of titles that carry new modes, gameplay tweaks and (of course) roster updates. They're often minor and not always worth buying, but what choice do you have if you want to stay current? There might be a more practical option soon. In an interview with Bloomberg, EA chief Andrew Wilson floated the possibility that his company might drop annual sports game releases in favor of updates or subscriptions. The publisher could treat the games as a "365-day, live service," he said. Instead of buying FIFA or Madden every year, you might pay a regular fee or download content to keep it relevant.

Wilson argued that the shift toward internet content made this possible. When sales are moving from plastic discs to online stores, why not treat games more like services? There would be challenges if EA embraced the internet fully by offering streaming games instead of downloads (what does the game look like when it's not on a home machine?), but it's notable that this is even a realistic option.

The executive didn't suggest pricing, let alone offer a timetable. However, it's easy to see why EA would have this not-so-yearly strategy on the table. As many companies have learned, subscriptions are a way to keep money rolling in on a regular basis, rather than hoping users might buy new software. And it's theoretically more convenient for both developers and players alike. EA doesn't have to ship as many physical copies, and you might not have to wait for an entirely new game just to try a mode that could have easily been included in a patch or a lower-priced add-on.


https://www.yahoo.com/tech/ea-may-no-lo ... 00968.html


Hmmmm, good or bad for us gamers? :think:
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Re: FIFA 18

Postby Zenith » Sat Nov 11, 2017 3:57 pm

Hmm, considering how lazy EA already are and considering they would never risk reducing their enormous profit, we'd essentially end up having to pay a subscription for a game we have already bought.

Having said that, for a good part that's what we've been doing for the last 4 copies of FIFA.

It's always the same base game, with one or two graphical tweaks, updated squads and slightly more realistic mechanics with the odd change in engine every year or two. :grin:

I assume it's not much different with Madden and NHL?
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Re: FIFA 18

Postby StLGooner » Mon Nov 13, 2017 3:07 pm

Zenith wrote:Hmm, considering how lazy EA already are and considering they would never risk reducing their enormous profit, we'd essentially end up having to pay a subscription for a game we have already bought.

Having said that, for a good part that's what we've been doing for the last 4 copies of FIFA.

It's always the same base game, with one or two graphical tweaks, updated squads and slightly more realistic mechanics with the odd change in engine every year or two. :grin:

I assume it's not much different with Madden and NHL?



I don't play Madden, but pretty much the same with NHL, although they seem to make a bit more changes to that each year.
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Re: FIFA 18

Postby Zenith » Mon Apr 16, 2018 10:15 pm

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